December 2025 – Room TBC

Flowery Fictions: Co-creative Narrative Through Virtual Plant-Life
Workshop

This hands-on workshop invites participants to experiment with plants as narrative agents in immersive environments. Using OpenBrush, a VR painting tool, attendees will sculpt stylised or fantastical plant forms and weave speculative, nonlinear stories through them. The session draws on speculative design, posthumanist narrative theory, and human–plant–computer interaction to facilitate co-creative, more-than-human storytelling.

Through creative practice and reflection, the workshop will open space to consider ecological aesthetics, embodiment, and narrative materiality, extending earlier work on data-driven storytelling toward embodied, multispecies creative practice.

Half-day Hands-on / Creative Practice Workshop

  • Explore how plant life — real and imagined — can function as narrative agents.
  • Create interactive or nonlinear stories entangled with ecological forms.
  • Engage in embodied storytelling through VR painting and speculative design.
  • Reflect critically on narrative materiality, gesture, and ecology.

This workshop expands interactive storytelling practices toward embodied, multispecies, and ecologically situated modes. It offers a methodology for exploring speculative worldmaking, narrative materiality, and co-creative authorship between human and nonhuman agents.

EXPECTED OUTCOMES

  • One or more VR “plant-narratives” per participant or group.
  • Short image-and-text vignette or portfolio piece documenting the concept.
  • Shared group reflection on speculative and posthuman narrative practices.
  • Collective contribution to a post-event online gallery or showcase.

 

TARGET AUDIENCE

Artists, researchers, designers, and practitioners interested in:

  • Interactive storytelling and digital narrative
  • Speculative design and worldbuilding
  • Ecological or nonhuman-centered media
  • Creative VR practices

 

PREPARATION

You don’t need any prior VR experience. Tutorials and onboarding will be provided. VR equipment will be provided as well.

 

ORGANISERS

Gareth W. Young

Trinity College Dublin
Website

Nour Boulahcen

Trinity College Dublin
Website
Yifan Chen
Trinity College Dublin
Website